This Nebula Award nominee disorients and terrifies from the start and only tightens the screws from there
Your eyes pop open, and you’re locked in a pod with no memory of having entered it. You don’t know how to get out. You start remembering — you’re a member of a small crew on an interstellar ship. Your last memory is moving into your quarters and attending the pre-launch festivities. When you finally struggle free of the synth-amneo fluid cradling you in your pod (no small feat in zero-g), you see your corpse floating in front of you, among the rest of your slaughtered crew. And your (dead) body is decades older than you remember it being.
That’s how Six Wakes starts, bombarding the reader with particle after particle of WTF until the narrative splits entirely from the mundane world. It’s the story of six clones selected to tend an interstellar ship carrying thousands of frozen people to an Earth-like planet. Cryo-sleep is fine for the humans, but clones (which are, legally, a different species) can just regenerate themselves endlessly and run maintenance for the hundreds of years it will take their less durable counterparts to get from point A to point B. Once you legally become a clone, you can maintain a “mind map,” basically a terabytes-big thumb drive that holds an imprint of everything you know and are. When you die, your mind map is loaded into your new brain, and you wake up as a 20-year-old. Of course, you are sterilized by law, as you are considered your own offspring. You have to maintain a mind map, which is subject to search and seizure by the authorities at any time. If you kill yourself, you’ll never be resurrected, so even if you’re practically immortal, you still have to deal with your 80s every time.
The problem in Six Wakes is that the crew wakes up to see their old bodies strewn gruesomely across the cloning bay, with no memory of how it happened. The terror is deep and weird from page 1 — the crew knows they were murdered, but have no idea how it happened.
A ship whose habitable space is fairly small, the grimness that comes from being a fresh murder scene, and the fear of not knowing what happened aren’t even the main source of dread. The big problem, the terrifying problem, is that you’re certain one of the people you’re looking at killed you.
As the characters attempt to figure out what happened, they start learning more about each other. The most interesting part of the book, aside from the high concept of cloning, is this narrative trick of having the primary action happen in the most claustrophobic place, trapped on a ship with [a] murderer[s], but having each of the six main characters’ backgrounds happen all over a wide-open far future world, ranging from a jail cell in Asia to a hacking lab on the Luna colony.
In the primary “oh no we’re trapped on a murdership” narrative, the story terrifies and creates constant pressure. The secondary narrative, the six backstories that are key to figuring out what happened, expands and deepens the world by exploring how each multi-century old clone became who they are.
As more facts about each clone are slotted into place, the shape of their predicament becomes more and more clear — the deep dive into the psyche of each character builds the map of what happened directly prior to their emergency resurrection. Each step in the spare, high-tension environment of the ship propels the story forward, and each revelation of a character’s past lends the narrative a depth and majesty. It’s a welcome contrast, like rich cream poured over an acidic key lime pie — both are good alone, but together they’re perfect.
This is a murder mystery action thriller, with a heaping helping of “look at all this cool tech” thrown in. The magic of it is that the very basis of the mystery (oh no we died we better find out who killed us) brings up such profound questions of identity, of personhood, that the glorious pulpiness of fleeing a murderer is layered over the granite bedrock of serious philosophical enquiry — when I say “I”, who do I mean? What makes a person a person, and what can unmake them?
The novel is so good from the very start. I flipped through the first few pages in a bookstore months ago and immediately put it back, thinking it had to be a trick — no way can the rest of the book maintain that level of greatness. I picked it up when I saw it was nominated for a Nebula — it does deliver on the promise of the first five pages. There are a few things to nitpick (one specific part of the resolution, involving saliva, broke suspension of disbelief for me), but Mur Lafferty is a powerful, imaginative author. Any writer who can build worlds as deep and rich as she can, who can craft a story that delights with its inventiveness and terrifies with its revelations, is one who deserves rapt attention. I am definitely snapping up whatever book she puts out next.